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Cosmic Commando
This was a game jam game for Moon Rift Entertainment with a 3 day time limit.
Link to Cosmic Commando
Responsibilities:
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Led the level and puzzle design process for the tutorial level and Final.
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I blocked out the entirety of the tutorial level and final level.
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Created assets for the level using Pixel Edit.
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Programmed in C# mechanics.
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Implemented assets in the Unity project.
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Created player main menu and on-screen UI
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Enemy Art assets. First time every creating and animating sprites.
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QA Testing
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Trailer for Cosmic Commando
Screenshots Of Demo Gameplay
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