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Water Temple Level
Responsibilities:
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Led the level and puzzle design process for the level.
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I blocked out the entirety of the level.
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Created assets for the level using Unreal Engine's onboard content.
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Create and implemented mechanics for the level in Unreal Engine.
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Water Temple Level is a 3rd person adventure puzzle game.
As the level designer, I had to work within a set of parameters during this project. The parameters, this time being a theme of Water Temple and the story of finding a lost treasure. This was the first time I was constrained to what and why I was doing the level.
Water Temple Level Blocked Out
Water Temple Level Polishing Walkthrough
In-Game Screenshots
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